![]() ![]() ![]() This level takes place on a series of high cliffs. Do this three times to send him on his way. World 6-1 is the first level of World 6 in New Super Mario Bros. This article is under construction.Therefore, please excuse its informal appearance as its being worked on. World 1-6 is unlocked by completing World 1-4. on the ground then you can just rapidly ram him and shake the Wii Remote to get him over to the electrified wall. World 1-6 is the seventh level of World 1 in Another Super Mario Bros. Make your way over the elevator platforms and youll come. The first coin of this level is just past the firs Bullet Bill cannon. The best strategy for this battle is to stay low. Star Coin 1 advertisement An Ice Flower makes this coin much easier. It can also send you flying into the sides if you miss, so beware. Shaking the Wii Remote allows you to perform a sort of dash attack, which will knock Jr. repeatedly to send him into the side of the level. This unique battle is sort of like bumper cars. Also in Super Paper Mario, in Chapter 3-1, theres an underground section almost identical to World 1-2, but the Warp Zone leads to other parts of the area, not other worlds. The final coin is - you guessed it - trapped in a small area blocked by boxes. Several sections of Lineland Road in Super Paper Mario are modeled after those of World 1-1. Carefully hop across the wheels below to get to the coin, then take the pipe at the end up again. Ground pound the boxes and enter the pipe. Ground pound the boxes blocking the way to this coin and you'll be able to nab it easily.īefore you get to the midway point flag, you might spot a green warp pipe under a pile of boxes at the bottom of the screen. ![]()
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